Attributes

Attributes:

Spend no more than 32 Build Points on Attributes. You do not have to spend every point – any point left over can be used later when buying perks.

Score Points
7 –4
8 –2
9 –1
10 0
11 1
12 2
13 3
14 5
15 7
16 9
17 12
18 16

After purchasing your Attributes, choose 1 Attribute and add +2 to it. Remember, only 1 Attribute can begin play at 18 or higher. Only 1 Attribute can be at 8 or Lower.

Attribute Modifiers are the same as D20. 10 and 11 are +0; 12 and 13 are +1; etc…

The Physique Attribute Category defines the Character’s ability to interact physically with his environment.

Strength:
Strength represents the Might of your character’s Physique. It is the main Attribute that determines his ability to Lift and Carry physical objects and Equipment, as well as the damage he delivers when striking with a physical Melee Attack or Unarmed Attack.

Agility:
Agility represents the Tact of your character’s Physique. It determines his ability to Aim and Dodge attacks. It governs his ability to move through the physical world and to maneuver around physical obstacles.

Endurance:
Endurance represents the Vitality of your character’s Physique. It determines how long he can perform Physical Tasks, as well as his main Attribute that determines his ability to resist and shrug off Physical Attacks and Abuse.

The Intelligence Attribute Category defines the Character’s ability to observe and mentally interact with his environment.

Intellect:
Intellect represents the Might of your character’s Intelligence. It determines his ability to direct his mental focuses on a given subject. It is the ability that allows him to pick up new ideas and to carry more information.

Insight:
Insight represents the Tact of your character’s Intelligence. It determines his ability to observe his surroundings and to maneuver around mental obstacles. It is also his ability to think creatively.

Willpower:
Willpower represents the Vitality of your character’s Intelligence. It determines how long he can perform mental tasks, as well as his ability to resist and shrug of Stun damage and Non-lethal Attacks.

The Charisma Attribute Category defines the Character’s ability to influence and socially interact with his environment.

Presence:
Presence represents the Might of your character’s Charisma. It determines his ability to impact social situations and to impose his charismatic influence onto social environments. It suggests how homely or comely he or she appears, either naturally or in the manner in which he carries himself.

Charm:
Charm represents the Tact of your character’s Charisma. It determines his ability to maneuver around social obstacles and governs how well he can manipulate social situations.

Confidence:
Confidence represents the Vitality of your character’s Charisma. It determines how long he can perform socially straining and demanding tasks and his ability to resist and shrug off social Abuse.

Attributes

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