This skill is the measure of the character’s Athletics and Acrobatic abilities.
Defensive: Normally you are considered flat-footed while balancing, therefore you lose your Agility bonus to Defense.
For each Skill Rank Bonus you have in Athletics, you regain 1 of your lost Agility bonuses, up to your max. If you take damage while balancing, you must make another Balance check against the same DC to remain standing.
Accelerated Movement: You may take a -5 penalty to all other actions to be able to move at your full movement speed. You can rexuce this penalty by 1 for each Skill Rank Bonus you have.
For any action that is long and strenuous, you can increase the time interval by 1 for each Skill Rank Bonus.
DC 10. Gain 1 yard of movement for each MoS in addition to normal run speed. Full round action.